Snot Here

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3/5/11 10:06 am - Untitled

So again contrary to my usual attention to detail, I post this with little else info other then I was conducting a test using boujou 5 for mac in conjuction with cinema 4d r11.5 . I know it is not perfect but still, it was pretty bloody satisfying to do this.

:)

Posted via email from Adventures in RED© and Beyond

2/26/11 07:10 am - Cocky much?

I wanted to slap this guy!

Posted via email from mrvixPicks

2/24/11 07:53 am - Untitled

As I start all my posts recently... sorry i haven't posted in a while.

I haven't had anything worth posting.  Funny how this is something I want to post but I guess satisfaction comes from things that actually make a difference.  In this case I made a mic disappear!  Was it magic?  Not really.  Maybe movie magic?

Through a quick series of maneuvers and a series of rotoscoped masks, voila!

FYI, this is from a feature I have been doing color grading for but before I can grade some of the shots, there are a few 'fix it in post' events that have to occur.

 

 

 

Posted via email from Adventures in RED© and Beyond

12/16/10 10:16 am - The Minor Works Control System

A system to prescribe to... but what does it mean?

Posted via email from mrvixPicks

10/23/10 08:29 pm - wow, w....t.....f......

Posted via email from mrvixPicks

10/22/10 10:30 pm - Bloooooood

A little while back, I came across an opportunity to work in 3d on a spot for something called thrill. I guess it is supposed to be a thriller/horror channel airing out in asia. The basically wanted to come up with different ways to kill their logo.

In this post, I am going to touch quickly on 3 pieces of software. Blender, RealFlow and Cinema 4D.

        

Previous to this I had been experimenting with trying to create fluid, mostly water, and had some success using this free software called "Blender".

Blender is primarily 3d software for creating characters and environments for video games.

It is pretty good in that area I must say, emphasis on "good" because above anything, it is free. Free is good! Blender also has a slew of fluid particle generating features that include liquid, smoke, clouds and fire (not sure about the fire).

However, even though it has these abilities, they are somewhat limited on customizing. When the Thrill project came my way, I jumped at the chance to make blood because they wanted me to kill the logo :)

I created the 3d environment using cinema 4d and had it all set up in about half a day. I then set on the blood.

4 days later, after much frustration, I had something that looked ok but the blood just wasn't right. It kept quivering. No matter what I did, it would quiver.

To make matters worse, I wasn't able to get my blood back into Cinema 4d without an exhaustive 25 step process taking about 2 hours to complete. Once in C4D, it looked like ass and would take quite a while to render. I have an example of the quivering blood below.

After a few more days of exhaustive experimenting and numerous posts to forums, I threw in the towel in regards to blender. I know when I am beat. I swapped Blender for some software called RealFlow. RealFlow is awesome! It is an amazing liquid dynamics software that plays nicely with all the different 3D apps out there. I quickly fell in love and in about 4 hours, realized I was back on track to making this damn logo bloody!

Here is an example of the fluid dynamics between Blender and RealFlow in a simmilar side by side comparison

thankfully, my blood work has improved a lot since creating this first version!

This is a quick video showing the RealFlow fluid wireframe and a few frame renders of what it looks like in Cinema 4D.

Posted via email from Adventures in RED© and Beyond

10/21/10 10:08 pm - Back in effect...

It has been many many months since my last post. I am not sure if that is because I haven't been doing anything interesting or if it is because I have just been too busy. It is probably a little of both, but regardless, I apologize for neglecting this blog for so long.

I think the problem I am facing these days is that for a while, I was not able to incorporate anything new into what I was doing. I have been experimenting but it is hard to say whether tests are really something blog worthy.

I have been working on a few things recently which have peaked my interest because I have finally got my hands on some very cool software that enabled me to do some great BLOOOOOOD! Everyone loves blood! Well… I love blood. It is however very much a pain in the ass.

I will hopefully be posting in the next few days on two things, fluid dynamics and 3d motion tracking. I say hopefully because I am still recuperating from the my last job. I am coming off of 8 hours sleep accumulative for the last 4 days. Once my brain stops oozing out my ears, I will get my ass in gear.

Until then, the adventure continues!!!!!

Stay tuned.

Posted via email from Adventures in RED© and Beyond

5/11/10 06:52 pm - New site up and running!!

wooooooo! So much time but well worth it! Only tested in FF3 and Safari 4. Would love to know if anyone knows any FF css hacks!


Have fun, press things :)

Posted via email from operatoR

5/5/10 04:09 am - Made to look pretty

After beautification shot. A true wireless wireless! Plugged it in at 640, its 707 and still no battery drain. Couldnt rig it with an constant audio input cuz it didnt seem to like my stereo 1/8 to 1/4 inch adaptor. I imagine the drain on it is higher with an audio signal going through it. Regardless, it works. HoYeah!

Posted via email from operatoR

5/5/10 03:55 am - Success!!!

all i need is to find one of those battery attachments for 9v's for easy battery replacement (welcome for suggestions on where to find, or perhaps someone has an old non functioning 9v device i can canabalize it from?). Also need a soldering iron.  Anyone have one?

Posted via email from operatoR

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